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Unity Software Developer Intern

Location: Remote
Timing: August – December 2025 (start/end dates flexible within reason)

About Us
Castix LLC is an indie game studio developing a large-scale medieval fantasy MMORPG rich in story, exploration, and magic. We are seeking a Unity Software Developer Intern to join our Client Development team. This role offers hands-on experience contributing directly to the development and refinement of our Unity-based game client.

Interns will work alongside experienced developers to bring immersive systems to life, enhance user experience, and polish gameplay features. This is a part-time, remote position with flexible hours, ideal for individuals looking to deepen their Unity and C# skills in a real-world production environment.

Responsibilities
As a Unity Software Developer Intern, you will:

  • Contribute to the development, improvement, and maintenance of the Unity game client using C#
  • Build and refine client-side systems, including UI components, gameplay mechanics, tools, and other interactive features
  • Collaborate with the team to understand technical requirements, plan features, and deliver polished, well-documented code
  • Use Trello for project/task management and maintain regular updates for visibility and coordination
  • Follow Git version control best practices, contributing clean and trackable code
  • Troubleshoot and solve development challenges with a self-driven, resourceful approach

Qualifications

  • Currently pursuing or recently completed a degree in Computer Science, Software Engineering, or a related field
  • Proficiency with Unity and C#
  • Strong problem-solving abilities, technical curiosity, and attention to detail
  • Ability to work independently in a remote environment and communicate effectively with a distributed team
  • Bonus: Experience working on games, especially in areas like optimization, UI/UX, or shaders
  • Bonus: Familiarity with medieval fantasy games, MMORPGs, or online multiplayer mechanics

Internship Details

  • Fully remote with flexible hours
  • Interns must use their own equipment
  • This is an unpaid internship, but may be eligible for academic credit
  • Each intern will be paired with a senior developer/mentor for guidance and support

By the end of the internship, participants will have contributed directly to a production MMORPG project, built a meaningful technical portfolio, and gained valuable experience in collaborative game development workflows.